SWORDCERY FACT SHEET

DEVELOPER

Temple Door Games

Based in Los Angeles, California

Release Date: To be announced

Platforms: Steam

Website: swordcerygame.com

DESCRIPTION

Swordcery is a rogue-like, melee-based action-RPG whose treacherous, ever-evolving path will challenge players with reactionary combat, vicious enemies, and formidable boss fights. A rain of blades has fallen to Earth in a catastrophic event known as the “World Rending.” Play as Colt, an unwitting hero who must venture forth to collect these swords and learn to wield the powers within each unique blade. What allies await your arrival? What foes snarl at your progress? What extraordinary and mysterious swords wait to be wielded? Discover the answers and unleash the power of Swordcery to vanquish the Celestial evil that seeks to corrupt our world!

HISTORY

Swordcery started out as a literal dream about a weapon that looked like giant pizza cutlery which sparked an idea — What if there was a hero who wielded the power of hundreds of really weird and quirky swords? The spark soon became a flame and, in 2019, Temple Door Games was founded to make that dream a reality.

FEATURES

  • Procedural dungeon generation with hand-crafted rooms for new challenges each playthrough
  • A blend of humor and wordplay to give personality to swords, items, and interactions
  • Reactionary melee-based combat that combines blade attacks and swordcery abilities
  • Over 80 unique swords and swordcery powers allow players to approach each battle in a new way
  • Twin-stick controls offer mobility, aiming, and a variety of combat options
  • Additional passive and active relics to supplement your arsenal
  • 6 sword classes, each with their own strengths and weaknesses
  • Colorful aesthetic complete with menacing (and sometimes adorable) enemies
  • Formidable bosses and enemies offer a challenge to both novice and veteran gamers alike
  • A multitude of upgrade options for attacking and defending to allow players to craft their own play style

IMAGES

LOGOS

PERMISSIONS

Temple Door Games allows for the contents of Swordcery to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Swordcery is legally & explicitly allowed by Temple Door Games. This permission can be found in writing at https://swordcerygame.com/press-kit/.

ABOUT TEMPLE DOOR GAMES

Founded in 2019, Temple Door Games is a duo indie dev team based in Los Angeles, CA. While working on God of War at Sony Santa Monica Studio, Mike Henriet and Don Thurakichprempri bonded over a mutual love of animation, video games, and burritos. With Temple Door Games, they strive to create fun and challenging gameplay complete with quirky jokes, satisfyingly juicy melee hits, and a few tugs to your heartstrings.

Mike Henriet: Art, Programming, Game Design

Don Thurakichprempri: Art, Programming, Game Design

CONTACT